![]() ![]() Fixed an issue where players were eliminated on their final life instead of entering the DBNO state.Fixed an issue where the end-game callouts did not display a player’s placement (1st, 2nd, 3rd) but only displayed Victory or Defeat.Fixed an issue where the outline of a Billboard device only appeared the first time a billboard was placed.Fixed an issue where players couldn’t place Vehicle Spawner devices into Mutator Zones.Fixed an issue where confetti was not displayed to the primary player when scoring using a Capture Area device.Fixed an issue that caused vehicles to be destroyed in water even when the Water Destruction Delay option in the vehicle’s spawner device was set to Never.Fixed an issue where the player was not able to place vehicles inside the Skydome device’s volume.Fixed an issue where the Item Granter device granted multiple copies of the first item in the list when the Grant While Offline option was set to Yes and the device was restocked.Charge attacks now damage teammates when Friendly Fire is enabled in the My Island settings.Visual effects will now appear properly when a player hits a target with a sprint attack or the Whirlwind charge attack.The name can be adjusted by changing the Interact Text option on the Item Placer. The name does not reflect the custom name, but all information will match when picking up the weapon. Item Placer devices now remember the customization information for a weapon made using the Melee Designer.Removed the Creative Hub portal from some additional islands.Fixed an issue where grass was clipping through all of the Racetrack Gallery assets.Fixed an issue where some Prefab component thumbnails appeared blank when a player opened the Prefab to select an individual component.Fixed an issue involving missing textures on an item in the Art Deco Building Prop Gallery.Fixed an issue causing Glass Galleries to no longer show placement previews when a player copied one of the Galleries to an island.Replaced missing icons for multiple Prefabs.Fixed a problem with grass clipping through some floors on the Impostors Corridors Prefab.Fixed a bush in the Invasion Nature Gallery that was displaying incorrectly.Fixed a terrain prop in the Brown Cliff Cave Gallery that could not be placed on islands.Fixed an incorrect texture that was displaying on trees.This item is the same as the Launch Pad device, but this is an item version that can be given to players like any other consumable item. It can be added to a player’s inventory and thrown to place one down mid-match. The Launch Pad is now available under Consumables.The Guard Spawner device has added the following options that work with the new AI Patrol Path Node device:.Enable/Disable Sprint Attack: If disabled, other Sprint Attack options are hidden.Enable/Disable Jump Attack: If disabled, other Jump Attack options are hidden.Melee Designer has left Open Beta! New device options were added in this release, along with a few bug fixes mentioned in the Bug Fixes section below.The other patch notes include more updates and bug fixes: Prefab & Gallery Updates There’s also the new AI Patrol Path Node players can use to set paths for guards to patrol when not in combat. Players are again able to navigate the menu when selecting a survivor in the Survivor Squads after selecting a hex.Ĭreative gets a new Direct Event Binding system that lets devices communicate directly with other devices without the worry of channel limits.Fixed an issue with the Deliver the Bomb mission that caused the tracks to not fully connect.Fixed an issue with the secret door in the Crypts.Players will again gain credit when saving survivors in the Party of 25 daily Quest.Some of the major bug fixes and gameplay improvements include: Completing the questline gives Bloodhaven Pyrotechnic alumni Raven as a reward. The Ghost Pistol also makes its return, while there’s a new quest line for Hexslyania called Bladey Acres. Fixed an issue on mobile causing water to appear as if it was floating above the ground.ĭusk returns to Save The World and she can bite her enemies to siphon away their health.Moving the right stick on controller no longer unintentionally navigates menus.Players are again able to see the progress of their EvoChrome weapon evolutions in competitive playlists.Reboot Cards no longer sink if the player was eliminated in water.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |